Max payne 3 remastered
If John Woo's film character Inspector Tequila jumped through the air firing two pistols, so would Max. Lake took his love of both Hong Kong action cinema and classic noir tales and helped morph the topdown shooter into a stylish third-person bullet-time action masterpiece. Early on in development, Remedy hired writer Sam Lake (the face of Max Payne), the man who would transform its struggling topdown shooter Dark Justice into a world and game that were truly unforgettable.
#Max payne 3 remastered series#
Like many classic video games that seemingly come together through serendipity, Max Payne's development was both a series of hard work and convenient choices that created a masterpiece. RELATED: Video Game Choices Should Reflect Real-World Morality With the series reaching such a milestone, now is the perfect time to reflect on Max Payne and how this third-person shooter made its mark on the genre and became a certified classic. While not the first game to introduce the "bullet time" mechanic (That goes to the forgettable shooter Requiem: Avenging Angel), Remedy honed the mechanic into a thrilling experience and changed shooters forever.
![max payne 3 remastered max payne 3 remastered](https://i.ytimg.com/vi/E6kB2uUx9Cw/maxresdefault.jpg)
The Max Payne games are arguably some of the most iconic and influential video games ever made. Remedy not only wowed gamers with its shooting mechanics but created a neo-noir world that felt immersive and as strange as it was alluring.
![max payne 3 remastered max payne 3 remastered](https://www.gry-online.pl/galeria/html/pliki/342680111.jpg)
July marked the 20th anniversary of the original Max Payne, a game that put relatively unknown Finnish developer Remedy Entertainment on the map and introduced the world of video games to the slow-motion bullet ballet that had shocked audiences a few years earlier when it was featured in the groundbreaking film The Matrix.